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    <h3>8 Changes</h3>
      <p><small>Mar</small><small>ch 19th, 2004</small> </p>
    <p>This is a list of the changes in the LightWave 8 release that affect the SDK.</p>
    <p><tt><a href="../include/lwcomring.h">lwcomring.h</a></tt><ul>
      <li>A new header file containing the definitions to allow plug-ins to use
        a standard, event-driven means of intercommunication called the <a href="globals/comring.html">Communication
        Ring</a>.</li>
    </ul>
    <p><tt><a href="../include/lwanimuv.h">lwanimuv.h</a></tt><ul>
      <li>This is the header for the new <a href="classes/animuv.html">AnimUV</a>
        Layout plug-in class.</li>
    </ul>
    <p><tt><a href="../include/lwdopetrack.h">lwdopetrack.h</a></tt><ul>
      <li>This is the header for the <a href="globals/dtproxy.html">Dopetrack
        Proxy</a> global that allows Layout Tool-class plug-ins to use the new
        Layout Dopetrack as their interface.</li>
    </ul>
    <p><tt><a href="../include/lwsceneeditor.h">lwsceneeditor.h</a></tt><ul>
      <li>This is the header for the SceneEditor global that allows plug-ins to
        interact with the new Layout Scene Editor system.</li>
    </ul>
    <p>Miscellaneous<ul>
      <li>The <a href="../sample/Layout/AnimUV">AnimUV</a> project has been added to the SDK samples that
        demonstrates animation of texture UV coordinates.</li>
      <li>The <a href="globals/comring.html">Communication Ring</a> mechanism is
        demonstrated by the <a href="../sample/Layout/CustomObject/ComRing">ComRing</a>
        sample SDK project, which include an LScript and C-code plug-in that
        intercommunicate.</li>
      <li>The Custom Polygon plug-in class has an example SDK project&nbsp;</li>
      <li>A new <b>changeEvent()</b> function has been added to the <a href="../include/lwimage.h">lwimage.h</a>
        header to allow plug-ins to be notified of editing changes to loaded
        images.</li>
      <li><b>motionBlur()</b> and <b>fieldRendering()</b> functions have been
        added for the <a href="globals/caminfo.html">Camera Info</a> global.</li>
      <li>The <a href="globals/sceneinf.html">Scene Info</a> global now provides
        information about <b>antialiasing</b>, <b>enhancedAA</b>, <b>adapativeSampling</b>,
        <b>adaptiveThreshold</b> and soft <b>filter</b> settings.</li>
    </ul>
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